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	<title>Comments on: Foursquare Launches an API</title>
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	<link>http://theappslab.com/2009/11/18/foursquare-launches-an-api/</link>
	<description>Driving Innovation</description>
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		<title>By: Jake</title>
		<link>http://theappslab.com/2009/11/18/foursquare-launches-an-api/comment-page-1/#comment-13387</link>
		<dc:creator>Jake</dc:creator>
		<pubDate>Tue, 08 Dec 2009 23:10:46 +0000</pubDate>
		<guid isPermaLink="false">http://theappslab.com/?p=3761#comment-13387</guid>
		<description>Re. FarmVille, did you see Arrington&#039;s post in TC about his addiction to it? Pretty interesting study, since he started playing to expose the spammy nature of the game and got sucked into it.&lt;br&gt;&lt;br&gt;Also noteworthy about FarmVille, it has more users than Twitter.&lt;br&gt;&lt;br&gt;I read Nelson&#039;s post, all the while wishing he would get to a point, rather than passively bash the players of FarmVille and foursquare. As an aside, if you haven&#039;t touched and felt what you&#039;re reviewing, how much of value can you add?&lt;br&gt;&lt;br&gt;Anyway, his brainstorming is decent, although Matt Topper has a fully-baked frequent traveler app that he&#039;s been building in his head for years. The only new thing is mayorship of a route, which might work, but since the mayor is only one person and generally unattainable for the average traveler, you&#039;d need more to make that game, erm, fly.</description>
		<content:encoded><![CDATA[<p>Re. FarmVille, did you see Arrington&#39;s post in TC about his addiction to it? Pretty interesting study, since he started playing to expose the spammy nature of the game and got sucked into it.</p>
<p>Also noteworthy about FarmVille, it has more users than Twitter.</p>
<p>I read Nelson&#39;s post, all the while wishing he would get to a point, rather than passively bash the players of FarmVille and foursquare. As an aside, if you haven&#39;t touched and felt what you&#39;re reviewing, how much of value can you add?</p>
<p>Anyway, his brainstorming is decent, although Matt Topper has a fully-baked frequent traveler app that he&#39;s been building in his head for years. The only new thing is mayorship of a route, which might work, but since the mayor is only one person and generally unattainable for the average traveler, you&#39;d need more to make that game, erm, fly.</p>
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		<title>By: Jake</title>
		<link>http://theappslab.com/2009/11/18/foursquare-launches-an-api/comment-page-1/#comment-10381</link>
		<dc:creator>Jake</dc:creator>
		<pubDate>Tue, 08 Dec 2009 15:10:46 +0000</pubDate>
		<guid isPermaLink="false">http://theappslab.com/?p=3761#comment-10381</guid>
		<description>Re. FarmVille, did you see Arrington&#039;s post in TC about his addiction to it? Pretty interesting study, since he started playing to expose the spammy nature of the game and got sucked into it.&lt;br&gt;&lt;br&gt;Also noteworthy about FarmVille, it has more users than Twitter.&lt;br&gt;&lt;br&gt;I read Nelson&#039;s post, all the while wishing he would get to a point, rather than passively bash the players of FarmVille and foursquare. As an aside, if you haven&#039;t touched and felt what you&#039;re reviewing, how much of value can you add?&lt;br&gt;&lt;br&gt;Anyway, his brainstorming is decent, although Matt Topper has a fully-baked frequent traveler app that he&#039;s been building in his head for years. The only new thing is mayorship of a route, which might work, but since the mayor is only one person and generally unattainable for the average traveler, you&#039;d need more to make that game, erm, fly.</description>
		<content:encoded><![CDATA[<p>Re. FarmVille, did you see Arrington&#39;s post in TC about his addiction to it? Pretty interesting study, since he started playing to expose the spammy nature of the game and got sucked into it.</p>
<p>Also noteworthy about FarmVille, it has more users than Twitter.</p>
<p>I read Nelson&#39;s post, all the while wishing he would get to a point, rather than passively bash the players of FarmVille and foursquare. As an aside, if you haven&#39;t touched and felt what you&#39;re reviewing, how much of value can you add?</p>
<p>Anyway, his brainstorming is decent, although Matt Topper has a fully-baked frequent traveler app that he&#39;s been building in his head for years. The only new thing is mayorship of a route, which might work, but since the mayor is only one person and generally unattainable for the average traveler, you&#39;d need more to make that game, erm, fly.</p>
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		<title>By: John E. Bredehoft (Empoprises)</title>
		<link>http://theappslab.com/2009/11/18/foursquare-launches-an-api/comment-page-1/#comment-10373</link>
		<dc:creator>John E. Bredehoft (Empoprises)</dc:creator>
		<pubDate>Mon, 07 Dec 2009 20:26:46 +0000</pubDate>
		<guid isPermaLink="false">http://theappslab.com/?p=3761#comment-10373</guid>
		<description>Because of your interest in gaming and its possible applications in the enterprise, I wanted to make sure that you guys saw the recent InformationWeek article &lt;a href=&quot;http://www.informationweek.com/news/global-cio/trends/showArticle.jhtml?articleID=221600723&quot; rel=&quot;nofollow&quot;&gt;Full Nelson: A Web Presence Needs Sizzle, For Shizzle &lt;/a&gt;. Fritz Nelson spends some time talking about ways in which enterprises can engage their customers, and turns to the social media buzzworld for a couple of examples of engagement. Nelson then brainstorms how the ideas in FarmVille and Foursquare could be extended to enterprises (one example: allowing frequent fliers on particular airline routes to be recognized as &quot;mayors&quot; and could use this recognition to impart knowledge to others).</description>
		<content:encoded><![CDATA[<p>Because of your interest in gaming and its possible applications in the enterprise, I wanted to make sure that you guys saw the recent InformationWeek article <a href="http://www.informationweek.com/news/global-cio/trends/showArticle.jhtml?articleID=221600723" rel="nofollow">Full Nelson: A Web Presence Needs Sizzle, For Shizzle </a>. Fritz Nelson spends some time talking about ways in which enterprises can engage their customers, and turns to the social media buzzworld for a couple of examples of engagement. Nelson then brainstorms how the ideas in FarmVille and Foursquare could be extended to enterprises (one example: allowing frequent fliers on particular airline routes to be recognized as &#8220;mayors&#8221; and could use this recognition to impart knowledge to others).</p>
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		<title>By: Jake</title>
		<link>http://theappslab.com/2009/11/18/foursquare-launches-an-api/comment-page-1/#comment-10120</link>
		<dc:creator>Jake</dc:creator>
		<pubDate>Thu, 19 Nov 2009 13:22:22 +0000</pubDate>
		<guid isPermaLink="false">http://theappslab.com/?p=3761#comment-10120</guid>
		<description>+1 &lt;br&gt;&lt;br&gt;I&#039;m hoping to see a bunch of great data visualizations. Imagine a Twittervision-type app where you can see checkins happen in overlaid on an area, or a heat-map (like you mention). That would be a great way to discover new places.&lt;br&gt;&lt;br&gt;I wonder how many people are using foursquare. Obviously, that&#039;s the key. I do wish they continue to open more visibility into other cities. The latest iPhone app update includes a &quot;Friends in Other Cities&quot; listing, but it&#039;s way at the bottom of the main pane.&lt;br&gt;&lt;br&gt;Speaking of which, how is adoption up there?&lt;br&gt;&lt;br&gt;Of course, as more people play, there will be concerns with noise, but ideally the game will continue to be engaging.</description>
		<content:encoded><![CDATA[<p>+1 </p>
<p>I&#39;m hoping to see a bunch of great data visualizations. Imagine a Twittervision-type app where you can see checkins happen in overlaid on an area, or a heat-map (like you mention). That would be a great way to discover new places.</p>
<p>I wonder how many people are using foursquare. Obviously, that&#39;s the key. I do wish they continue to open more visibility into other cities. The latest iPhone app update includes a &#8220;Friends in Other Cities&#8221; listing, but it&#39;s way at the bottom of the main pane.</p>
<p>Speaking of which, how is adoption up there?</p>
<p>Of course, as more people play, there will be concerns with noise, but ideally the game will continue to be engaging.</p>
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		<title>By: jpiwowar</title>
		<link>http://theappslab.com/2009/11/18/foursquare-launches-an-api/comment-page-1/#comment-10115</link>
		<dc:creator>jpiwowar</dc:creator>
		<pubDate>Wed, 18 Nov 2009 23:16:16 +0000</pubDate>
		<guid isPermaLink="false">http://theappslab.com/?p=3761#comment-10115</guid>
		<description>Woohoo!  As a non-developer and avid foursquare user, I welcome the opportunity to consume a host of foursquare-integrated apps.&lt;br&gt;&lt;br&gt;In addition to commercial implications for venues, there&#039;s potentially userful information for developers/marketers of new social web services. It&#039;d be interesting to see a time-lapse visualization of foursquare adoption (Last Night&#039;s Checkins for Everyone, maybe?)...where do the new users crop up, do they cluster, what level of activity do they maintain, where does one get critical mass of users, etc.  Who knows, maybe the conclusions are boring, but I&#039;d watch a presentation on that topic.</description>
		<content:encoded><![CDATA[<p>Woohoo!  As a non-developer and avid foursquare user, I welcome the opportunity to consume a host of foursquare-integrated apps.</p>
<p>In addition to commercial implications for venues, there&#39;s potentially userful information for developers/marketers of new social web services. It&#39;d be interesting to see a time-lapse visualization of foursquare adoption (Last Night&#39;s Checkins for Everyone, maybe?)&#8230;where do the new users crop up, do they cluster, what level of activity do they maintain, where does one get critical mass of users, etc.  Who knows, maybe the conclusions are boring, but I&#39;d watch a presentation on that topic.</p>
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