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Tag: AR

GDC 2017: A Push toward Ethical & Accessible Alternate Realities

Raymond and I were fortunate to attend the Game Developers Conference this year. Compared to the previous year, the crowds were calmer and new sessions and summits were added to accommodate growing interests in VR and UX.  This year there seemed to be more focus on delivering (a) Inclusive and Accessible experiences as well as (b)… Read More

Posted 8 years ago 21 March 2017
By Tawny Le
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