Art of Making

Art of Making I caught up the making virus from our engineers, and, jointly with a fellow parent, volunteered to teach an “Art of Making” seminar at my daughter’s school (my friend’s son came up with the title). Our hope was to bring STEM, art, and design thinking together. (I am supposed to represent art… Read More

Trip to Black (W)holes

Last week my kids’ school went on a field trip to the University of Santa Cruz to observe a black hole multimedia exhibition. We were invited there by Enrico Ramirez-Ruiz, the astrophysicist and the fellow parent at the school. When Enrico is not busy pushing the frontiers of science (he is partial to violent explosions),… Read More

When Less Is More

Editor’s note: Let’s take a break from all the Apple Watch frenzy. Breathe. And now enjoy a post from Julia, interaction designer extraordinaire, about her favorite wearable. She knows her stuff, having lived with a couple of the early smartwatches for long more than a year. Among all the smart watch hype, one smart watch stays on… Read More

An Interaction Designer’s Perspective: Samsung Gear vs. Samsung Gear Live

Editor’s note: In January of 2014, our team held a wearables summit of sorts, test-driving five popular watches, fitness bands and head-mounted displays to collect experiential evidence of each form factor, initial experience, device software and ecosystem and development capabilities. Julia drew the original Samsung Galaxy Gear smartwatch, and she’s been using it ever since. A few… Read More